This is my recreation of "Office Catacean Machine" by Doug Williams. I was originally drawn to it by it's mix of the eerie and contemporary. The main focus with this project was to delve more into lighting and reflective materials in Unreal Engine, as well as recreating a 2D concept into a real-time 3D environment. The majority of the meshes and materials were created by me, mixed with a few prop assets from Fab. This project has been a ton of fun and I'm excited to use what I've learned for future projects!